11.28.2014

SPARKY NEWS

Hi guys! Yeah... it's been awhile.
I was busy with several things on RL in these past months, that's why the lack of news here.

Many of you guys asking about my wips and i can say they are in development everytime that's possible... since Electro it's closer to be released i'll focus the news and show more stuff of him here. On a side note... really didn't liked Electro on the recent Spiderman movie. The only thing saving that movie for me was the special effects, which i used as inspiration for some Electro moves. Well let me show some new things in the works for Electro mugen...

This is a new custom pixel portrait i did for Electro's winquote screen and mugen arcade modes.



















Like many of you guys know, Verz36 doing several new sprites for this char and I've been also working on new sprite edits and animations too. Besides this we both including details in the old frames and new additional transitions and new heads.
So let me show some of the new sprites i've been working for this character.


This is a example of a scratch sprite for a new move... i'm used to mix scratch work with custom sprite edits for full animations.



Some sample gifs of the new edits i did for specials like spark grenade, bolt stream, hover mode etc...





These are some intros and winposes edits i made, don't bother the lack of  spark lines for the first one... it's on the char alredy plus a explod with a high tension cable where he's absorbing energy before the fight.



This is the "tiger" winpose that appeared in the first Electro post here, now finished...... so much colorloss on gifs like this one. Gonna consider making videos in the future, just not used or having time for it.



NOW A NEW HYPER MOVE PREVIEW

This is the... Maximum Voltage. Would be more ironic if i put Spidey on this preview. Electro sprite poses of this sequence are wonderfully done by Verz36. Teleport and  fx edits by me. The pixel hyper portrait it's a new remixed version of Sei + Verz36 with a new head i've edited to fit the style of other portraits. However gif timing somehow doesn't look right here and currently there's something extra coded to this hyper.

Custom Sprite edits by Verz36 for this hyper... can you guess the bases?



Well i hope you guys like this small preview!
We can't stop, won't stop...sucking up our free time. Cheers!


36 comments:

  1. Replies
    1. Muito bom te ver de volta a ativa, esperando ansiosamente pelas novidades que estão por vim.

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  2. hyper fodão, nos dias de hoje onde os ultimos chars saem cheio de copy&paste é sempre bom ver algo original, mas de ti não da pra esperar menos do que isso, logico.

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    1. Valeu Zvitor! Realmente tem sido triste ver os copy&pastes da vida por ai.... Mas é bacana que tem gente como você e eu ainda tentando fazer a experiência mugen valer a pena! :)

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  3. Tão bom te ver de volta a ativa, o trabalho é simplesmente incrível como sempre, eu te confesso que nunca fui com a cara desse wip, primeiro por não gostar do personagem e segundo por achar que esse wip so iria atrapalhar o seu trabalho com a mulher hulk, mas enfim isso esta realmente me fazendo gostar desse wip.
    Fiquei feliz também em ver que alguns ataques dele não vão pedir do inimigo a animação do choque, ja que infelizmente grande parte dos chars em mugen não tem e concordo totalmente com você em relação ao filme loganir, aliais esse reboot por si só é um lixo total, não sei oque é pior esses novos filme do homem aranha ou o supostos filme do x-men que a Fox faz e que mais parecem filmes solo do Wolverine com os outros x-men de figuração.
    Enfim, bem vindo de volta, e mais uma vez um excelente trabalho.

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    1. Legal que gostou! :) Sobre os ataques de choque , default vai ser sempre igual MvsC... sem os choques claro. Mas ainda assim vai ter eles... deixa explicar, é que estou fazendo algo diferente e é isso uma das coisas que vem me tomando bastante tempo no Electro... mas também vai servir pro novo Thor e outros. Electro vai ser lançado com uma config file. O jogador vai poder configurar se quiser que o Electro mostre essa anim de choque do inimigo ou não (se ele tiver). Entre outras coisas configuráveis como sparks, hyperbgs etc.

      Pois é... o filme, nunca vi motivação de vilão mais mal feita na vida... os caras são sem noção.

      Valeu pelas palavras Carlos! :)

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  4. Absolutamente fantástico.

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  5. Wowwwwwwwwwwwwwwwwwwwwwwww!!!

    When I saw your return in forums I said that I should deff check your blog in case we see new progress on Electro and I am excited to see the new progress. Amazing work Loganir!!! I love everything, every move, every sprite, every effect!! U and Verz are a great duo!!! Thanks for existing in the Mugen Community!!

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  6. what can you say about this. great great great work. makes you wish there were more dedicated duos who shared sprite duties who can match each others abilities. electro definately looks like he belongs in full game. makes me wonder what could have been with the lethal syndicate full game.

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  7. You guys make our miserable lives a little bit more enjoyable. I just had a tuff night at work, coming home and seeing this it's like I forgot everything bad that happened to me. Thank you.

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  8. Electro is looking real nice! Great to see more progress on him.

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  9. É bom ver que o velhos mestres ainda estão na ativa, bom ver movimentos originais principalmente feitos do zero, Electro também não é o personagem que eu mais espero entre seus wips, mas depois de ver oque você fez com ele, vale muito a pena baixar, é diversão garantida.

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  10. @ NX-men , Anom, Warecus, Dev, GhostKiller, Beto... everyone.

    Thanks for the words guys! i really apreciate and glad you guys liked...
    i think we will have more cool stuff to show soon !
    :)

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  11. Fico feliz de estar no mugen... Quando vejo previews assim.... É uma alegria a mais no dia.

    Bons tempos de mugen... Zvitor voltou a ativa, Ilusionista na ativa e você que na minha opiniao é o melhor criador de todos os tempos.

    Fico feliz de saber que ainda verei novas criacoes suas, mestre Loganir!

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    1. Opa, valeu pelas palavras Ramirez! Honestamente eu mesmo não me considero o melhor ou o mais ativo. Mas sempre tento colocar um pouco mais de dedicação nas coisas que faço pra mugen. :) Abraços

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  12. Excelente char, faço minhas as palavras do Ramirez.

    Com essas últimas criações de Zvitor, Arkady, Loganir, O Ilusionista entre outros o Mugen se parece muito com um sistema de jogo estilo "cartoon", com personagens com esses sprites e funcionalidades bem desenvolvidas fica muito próximo a linguagem das animações baseadas em histórias de quadrinhos.

    Eu vim aqui postar para manifestar essa opinião, para mim o MUGEN é isso mesmo que o LOGANIR faz com os chars, deixa os personagens o mais próximo possível do que seria uma uma animação baseada em quadrinhos.

    Esse é o caminho, parabéns!

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    1. Culpa da capcom!!! :D
      A grande inspiração vem daquela época que eles deixaram as animações dos jogos de luta mais próximos de animes e cartoon, saudosos tempos. A galera do mugen tenta manter esse espírito vivo. Valeu pela opinião cara! :)

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  13. es un gran trabajo el que esta haciendo con electro, impecable efecto y buenos movimientos de pelea, ojala y pronto tenga nuevas noticias sobre she - hulk

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  14. I love the sprites, yet the animation are quite choppy/ could be easily improved. Here's a fast example I made to show you how: http://i.imgur.com/CEhQTxG.gif

    If you want some help improving the animations, don't hesitate to contact me ;)

    HQ

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    Replies
    1. lol Are you serious?

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    2. Coming from an Animatiors based view - yes I'm serious. Loganir & Verz are doing a good splendid job, yet nobody is perfect & there is always room for improvement - See the very fast crop and paste improvements I did to point out how to make the animation more fluid.
      1. http://i.imgur.com/t0ufndZ.gif
      2. http://i.imgur.com/sTweuYR.gif
      Compare them with the originals posted here - I hope then, you will be less offended by my statement. If not, take the fact that Loganir appreciates the shared knowledge/feedback.
      Sometimes I just added one frame and that for sure makes a difference sometimes, seeing how the movement not abruptly stops but actually shows the energy that has been spent into the move, making the overall animation have more impact and natural behaviour.



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  15. a wrong image: this one is the more finished one:
    http://i.imgur.com/t0ufndZ.gif

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  16. I think the main problem with these animations are the Zangief source - seeing that the neck/shoulder area in the inbetween frames just dont fit in too well. Here's another fast update of the other arm chop attack: http://i.imgur.com/zZwNTGk.gif

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    Replies
    1. There's no Zangief in the mix ;)
      Bases used there was Guile, Cyke, Master Huang and Captain America... but i understand your point.

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  17. forgot the head at the last frame: http://i.imgur.com/sTweuYR.gif
    sorry for so much messages

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    1. Don't worry man, post many as you want.

      I really appreciate the sprites feedback HQ and i will see what can be done about it :)

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    2. Great to hear! I love seeing your progress & appreciate the hard work you and Verz put into the characters. If you ever need feedback on an animtion before actually finishing the sprites (which would be less time consuming I guess then changing it afterwards) then dont hesitate to contact me on MFG.

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  18. Loganir, please check your PM in IMT.

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  19. Whoa geez love that stuff keep going man love your work ^^

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  20. Great to see you back! Awesome work on Electro from both you and Verz. Yeah Amazing Spider-man 2 wasn't great. It's main strength (ok, only) was the on screen chemistry of Andrew Garfield and Emma Stone!

    Loving the Maximum voltage hyper, those effects look awesome and really bring the move to live.
    As for bases in those moves; I want to say the last one is Vega. Other than that it's hard to say anything apart from Cyclops as Verz is amazing at making bases look like Cyke

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  21. Thx guys!

    Hey Harbinger, haha you got that right... there's Vega in that set of frames among others. :)

    yes amazing spiderman 2 was a disappointment in so many departments... but the work that imageworks studio did with the effects was another good aspect of that movie. In particular with Electro's lighting bolts, the way they did the ionized gas after the shoots are amazing... i'm trying to mimic something like that for the mugen char. So i talked to Verz and probably gonna post a video here showing those more apropriately... just having some issues with the capture program configuration... maybe i will post a video later on this week. :)


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  22. Definitely ambitious with this Electro. Glad you are in good health. How is She-Hulk coming along. Got any chance to work on her?

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    1. I'm still on Shulkie everytime it's possible, she's coming along nicely.
      Gamma legs all around next year. Thx for the words man!


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  23. por favor nao se esqueça da m.hulk!! e mantenha ela musculosa o max. possível é dificil achar coisas bem feitas em cima desse tema em jogos então ,rarissimo!! sou seu fã desde a primeira versao do thor eu achava q ele era de algum jogo q nao chegou no brazil!! de tao bom q é!! rsrs abçs!! por favor nao desista dos chars eu acho vc o melhor!! jogar com seus chars é como brincar com as antigas historias em quadrinhos!! recordar é viver!! rsrs

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    Replies
    1. Cara, valeu pelas palavras ! Mas não se preocupe que a verdinha sai sim, apesar de atualmente existir até torcida do contra hehehe... mas é irrelevante. :)

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